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The Legend of Zelda: Link's Awakening (2019 video game)/Inventory

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Inventory[edit | edit source]

Standard Items[edit | edit source]

These can be found in the grid of circles on the right of the screen. These items can be bound to face buttons.

  • Magic Powder - Consumable item which can be used in a variety of ways.
  • Bombs
  • Shovel
  • Ocarina - The Ocarina can be used with three learnable songs.
    • Ballad of the Wind Fish
    • Manbo's Mambo
    • Frog's Song of Soul
  • Hookshot
  • Bow
  • Magic Rod - Casts a magical attack at range. Unlimited use.
  • Boomerang
  • Bottles

Roc's Feather[edit | edit source]

Allows Link to jump. Handy for passing over obstacles and pits. Allows Link to grab flying items.

The Roc was a legendary bird in the mythology of real life cultures, making this name fitting for an item which empowers Link to jump.

Equipment and Passive Effect Items[edit | edit source]

These can be found on the leftmost panel of the screen. These items provide some gameplay benefit, but do not require to be actively bound to be used.

  • Swords - You can only have one sword at a time, your most powerful.
    • Sword - The standard sword you find at the beach. Has Link's name engraved.
    • Koholint Sword - More powerful sword
  • Shields - You can only have one shield at a time, your most powerful.
    • Standard Shield - The Shield given to you at the start of the game or purchased at shops. Does not reflect, and can be eaten.
    • Mirror Shield - Reflects attacks at enemies.
  • Powerful Bracelet
  • Pegasus Boots - Allows Link to dash
  • Flippers - Allows Link to swim.
  • Magnifying Lens
  • Secret Medicine - Automatically revives Link on defeat. Consumed when used.
  • Tunics - You can only have one tunic at a time, your most powerful.
    • Green Tunic - Provides no defensive bonus. The default clothes.
    • Blue Tunic - Provides a defensive bonus.

Instruments[edit | edit source]

These can be found in the upper center portion of the screen, and signify progress in the story. Aside from being used in cutscenes, they have no general gameplay use.

  • Full Moon Cello
  • Conch Horn
  • Sea Lily's Bell
  • Surf Harp
  • Wind Marimba
  • Coral Triangle
  • Organ of Evening Calm
  • Thunder Drum

Keys[edit | edit source]

These can be found in the lower center panel. These are used to unlock dungeons.

  • Tail Key - Unlocks the Tail Keyhole at the dungeon south of Mabe village.
  • Slime Key - Unlocks the Slime Keyhole at the dungeon north of Richard's villa.
  • Angler Key
  • Face Key
  • Bird Key

Right Panel[edit | edit source]

  • Secret Seashells - Used for a variety of upgrades.
  • Seashell Sensor - Used to help detect seashells.
  • Chamber Stones - Used to add chambers at Dampé's .

Rupees[edit | edit source]

Rupees come in a variety of colors, which determine their value.

Rupees are kept as a collective pool. Once you collect them, you don't have to worry about breaking denominations into smaller amounts.

Denominations[edit | edit source]

Rupees you find in the world come in a variety of denominations.

  • Green rupees are the standard, and are worth 1 rupee.
  • Blue rupees are worth 5 rupees.
  • Red rupees are worth 20 rupees.
  • Purple rupees are worth 50 rupees.
  • Silver rupees are worth 100 rupees.
  • Gold rupees are worth 300 rupees.

Earning Rupees[edit | edit source]

There are a variety of ways to earn rupees.

  • Cutting grass and shrubs is a reliable, if slow way, to earn rupees.
  • Playing Trendy Game after all special items have been collected. Perfect play results in gain of 70 rupees at a cost of 10 rupees each visit, for a per visit profit of 60 rupees.

Temporary Power Ups[edit | edit source]

These two items can be found in the field, and give a combat bonus for about 30 seconds.

  • Piece of Power - Triangle with a red core. Boosts attack.
  • Guardian Acorn - Acorn. Gives Link a blue aura. Boosts defense to halve incoming damage.

Dungeon Specific Items[edit | edit source]

  • Small Key - Used to open doors and locked blocks.
  • Nightmare Key - Used to access the boss (Nightmare) chamber.
  • Dungeon Map - Navigation aid.
  • Compass - Shows the location of chests on the map, and emits a chime. Also shows the location of the boss (Nightmare).
  • Stone Beak - Used to listen to hints in key places.